Tag: Location

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  • Acheron

    Acheron is the name of the world in which the campaign takes place. It is comprised of one gigantic main continent, along with one huge island in the northwest named [[Arkadia]].

    Civilization

    Civilization used to spread over the continent …

  • The Five Kingdoms

    The Five Kingdoms were formed over the long period between [[The Cataclysm]] and the present day. Essentially, the surviving members of all mortal races on the main continent banded together and made their way to the safest area left, the southwest area …

  • Arkadia

    Arkadia is an island nation off the northwest coast of the main continent of [[Acheron]]. The island itself is roughly the size of Puerto Rico, and is covered in its entirety by a large sprawling city. Arkadia was spared any of the destruction caused by …

  • Ocean

    The Ocean of [[Acheron]] is very dangerous indeed. Out to a perimeter of 20 miles offshore, sea travel and fishing are possible with little hindrance. However, any ships venturing beyond this 20 mile barrier would be in grave danger. Severe chaotic storms …

  • Column of Light

    In the direction of the center of the main continent, a huge column of light can be seen at night. It's always there, even during the daytime, but is only visible from great distances at night. No one is sure what it is, but many theories exist, most of …

  • Unclaimed Lands

    This vastly unexplored region encompasses most of the main continent of [[Acheron]], and is loosely defined as "all areas outside the borders of [[The Five Kingdoms]]." After the events of [[The Cataclysm]], the entire area was abandoned for the safety …

  • Death Guard Mountains

    This vast mountain range has always served as the main source of protection for [[The Five Kingdoms]], which is how the name "Death Guard Mountains" came about. The mountains serve as the eastern border for the kingdoms, and are as tall as the Rocky …

  • Woodfall

    A fairly new mining and foresting town, Woodfall served as the base of operations for [[The Party | our heroes']] first adventures. Woodfall is located a three day's journey north from the center of the border of [[Lookshy]], the northernmost of [[The …

  • Tomb of Squee

    The final resting place of [[:41030 | Squee, The Goblin General]]. It is located in an abandoned goblin ruin, two days' journey to the northeast of what is now [[Woodfall]]. The tomb is a monument to Squee's three greatest attributes - his strength in …

  • Argent

    Bordering [[Lookshy]] (to the north), [[Valanon]] (to the west), and [[Menos]] (to the east), it stretches down to the [[Ocean]]. This is the Arcane capital of [[The Five Kingdoms]], and is the most culturally diverse of all the kingdoms. It is the only …

  • Khor'a Dhun

    Running along the [[Death Guard Mountains]] that form the eastern border of the [[The Five Kingdoms | Kingdoms]], this is the domain of Dwarves. Due to the threat of demons, elementals, and various other creatures traveling over the mountains into the …

  • Lookshy

    This kingdom spans the northern border between the known world and the [[Unclaimed Lands]]. The inhabitants of this kingdom are nomadic horse tribes. They are the self-appointed guardians of civilization. Very few permanent cities exist, but the ones that …

  • Menos

    This kingdom borders [[Lookshy]] (to the north), [[Khor'a Dhun]] (to the east), and [[Argent]] (to the west), and expands southward to the [[Ocean]]. Free from the burdens of border patrol and filled with fertile plains and mineral-rich foothills of the …

  • Valanon

    This kingdom runs along the western coast of the continent, and is comprised of huge forested areas. Valanon is the domain of Eladrin and Elves. Eladrin comprise the upper class, and Elves are generally middle class or lower. A powerful society of Eladrin …

  • Rhyxis

    A small mountain village to the north of [[Khor'a Dhun]], far outside the borders of the kingdoms and well into the [[Unclaimed Lands]]. It was here that [[:wilhelm-maelstrom|Wilhelm Maelstrom]] served as the captain of the guard and raised his two …

  • Azerus's Tower

    Azerus constructed a mile-high tower for himself in the middle of a natural crater in the [[Unclaimed Lands]]. From here, he keeps a close watch over the [[Column of Light]] and the rest of the main continent. The tower is full of artifacts from …

  • Portland

    Portland is a city on the northwest of the main continent, and as such is the closest settlement to [[Arkadia]] to the north across the ocean. Portland is actually considered part of Arkadia, and as such has many of the same amenities - indoor plumbing, …

  • Garden of Graves

    The Garden of Graves is located in the Feywild, and was once a sacred place. It was the burial site for only the most respected fey creatures, and was a serene and peaceful place filled with plant life. The Garden is nestled in a vaguely circular …

  • Moil

    Moil is a city inside the dark realm of the Shadowfel. Thousands of years ago, it was a normal city in the material plane, but the dark practices of its citizens, including many necromancers and warlocks, caused the entire city to be dragged into the dark …