Tag: god


  • Azerus

    New God of Magic

    Azerus, or "The Lord of Spells", has control over the domain of magic. Since magic pervades all of reality and binds the world together, this makes him one of the three most powerful gods, along with [[:vahn|Vahn]] and [[:zyne| …

  • Zyne

    God of Trickery and Fear

    Zyne, or "The Fear in the Hearts of Men", was created during [[The First Day]]. As such, he is one of the 3 oldest and most powerful gods of [[Acheron]], along with [[:vahn|Vahn]] and [[:mahou|Mahou]] (now deceased). He …

  • Mahou

    Old God of Magic

    Mahou, or "The Spell Emperor", was one of the 3 oldest and most powerful gods, along with [[:vahn|Vahn]] and [[:zyne|Zyne]]. His domain was Magic, and magic is what ties the world together.

    Ancient History

    Mahou …

  • Vahn

    God of Goodness and Healing

    Vahn, or "The Triumphant Golden Dawn", represents the goodness that is in the hearts of mortals. He is one of the three oldest and most powerful gods, along with [[:zyne|Zyne]] and [[:mahou|Mahou]] (now deceased). …

  • Murza

    God of Luck

    Murza, "The Balancer of Fate", holds sway over the domain of luck. Good luck comes along with the bad, and no one understands this more than Murza. He resides in his airship casino, Fate's Fortune, floating above the city of [[ …

  • Nightmare

    Purely Malevolent God

    The Nightmare is very different from his other god brothers and sisters. While they all seek to serve mortals and keep things running smoothly (since their power comes from mortals), the Nightmare believes it was a mistake …

  • Tarnus

    God of Death and Undeath

    Tarnus, or "The Life Unlasting", is in charge of the domains of Death and Undeath. As death is a natural part of life, he performs a vital role in keeping things in motion. As such, he is sort of a necessary evil. …

  • Iiora

    God of War (Good)

    Iiora, or "The Shield Hand of War", believes in using strength and martial power to defend the weak and champion the downcast. She is highly honorable, and her clerics and paladins are some of the noblest and fiercest warriors …

  • Arn

    God of War (Evil)

    Arn, "The Sword Hand of War," believes strength should be used to overcome the weak, and the strong deserve what they are able to take. His clerics and paladins are among the most vicious and troublesome mortals in the world. …

  • Deinir

    God of Commerce

    His dominion is greed, wealth, and commerce. Not inherently evil, but those that follow his beliefs always put themselves and their own profit above others.

    Ancient History

    One of the minor deities, Deinir hasn't …

  • Rhind'Asar

    God of Earth

    Rhind'Asar, or "The Stony Bones of the Earth", represents the dwarven ideal and holds sway over earth, stone, and endurance. The dwarves prefer living in the mountains or underground, carving out massive living structures from the …

  • Brinn

    God of Nature

    Brinn, or "Brinn the Green", has sway over plants, life, healing, and other aspects of the natural world. She can be giving and kind, but sometimes cruel and relentless - just as nature can.

    Ancient History

    As a minor …

  • Quethos

    God of the Ocean

    Quethos, "The Bottomless Depths", is the lord of the seas, and his temper is legendary. He is prideful and territorial, and doesn't like mortals intruding in his domain without his permission. He is the reason sea travel is so …

  • Terminus

    God of Travel

    Terminus, or "The Winding Path", is the enabler of all travel. Even though he is a deity, he prefers to "rough it" and rely on mundane methods of travel. He enjoys feeling the accomplishment of reaching a destination after the long …